Tuesday, October 16, 2007

Project Overview

At first I got an inspiration from an interactive game, named Human Joysticks. I decided to make a game in processing and interact with a Nintendo Wii Remote. I started of by developing a game, which turned out to exceed my skills and I decided to change my concept a bit.
The inspiration for the actual piece came from those silly mirrors in carnival funhouses. I started experimenting with images in processing to see if I could get any effects on the background image. After I made the spot where the mouse went over distort on the image, I developed my code from an image to a life feed. I got the life feed (video camera) to work and when I moved the mouse, the spot where the mouse went over distorted. I had to find a way to interact with the life feed so thought it might look good to have everything dark in the performance and only light up the audiance, that would make the piece misterious and interesting. I tryed to find out how to track the brightest spot of the life feed in processing. At this stage I had the life feed, the trak for the brightest spot, the distort of the brightest spot of the life feed working, there was only one thing I wasn't happy with. I thought the camera tracked to many bright spots and made only a lot of small dots distorts. I needed help with finding out how to make bigger and more distorted ripples, after I got that I was very happy with my installation. I wanted it to distort slowly and softly, like the sound track I was going to use for the installion, MUM which is an Icelandic band. In the performance I had a LED headlight on my head, faceing the audiance. I also gave the audiance green Glow Sticks, so they would be able to control the ripples.

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