Sunday, July 15, 2007

What is real time interactive?

Project 1 - Brief:

The keyboard and mouse have remained the predominant forms of computer input, how can these tools be appropriated to create new approaches to interaction design? This project focuses on creating new forms of input for controlling computer based visual applications. By taking a standard computer mouse and dissecting it we can harvest various buttons and scroll wheels to be reconstructed into new devices for human input. Create an interactive graphic environment using a dissected mouse, Quartz Composer, data from RSS feeds, and your imagination. Your new input device should take human factors, usability, and interaction design into account to create a working prototype.

Tools: Quartz Composer


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Pip Tanner
Greer Mitchell


Real - Time Interactive

What lies beyond the computer mouse and keyboard? A whole new world of media in motion is available to be mapped, sensed, and programmed. The design process is becoming more user-generated and digital. How can the fields of VJ-ing, Gaming, and installation create new and intriguing Digital Media Design experiences?

This course is an exploration of a broad range of real-time interactive systems for creating dynamic audio/video and interactive-based design innovation. Gesture based interaction is an emerging field for gaming, entertainment, content creation, and design. New interfaces will be created for innovation in the fields of motion graphics, interactive installation design, live cinema, theatre design and user-centric performance. Through a process of research and development students will create dynamic media design projects. Tools used in this course will be MAX/MSP/Jitter, Quartz Composer, Flash, Processing and AVID XPress Pro.


DMDN 305
Morgan Barnard
E-mail: morgan.barnard@vuw.ac.nz
Office Hours: Wednesday 10am-2pm

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